Projects
Things I've built over the past few years.
A (work in progress) disassembler, made open-source to promote cyber-security & low level learning, with an IDA-like interface.
- C
- C++20
- Qt 6
- CMake
- kaizo: a web-based game botting platform
A C++ ENet client with Lua-bound scripting, an interactive frontend, and Playwright integration for browser automation. (Closed source)
- C
- C++20
- ENet
- Drogon
- TypeScript
- Lua
- Playwright
- CMake
- reio: a private Growtopia internal tool
A robust Windows internal tool, managing function hooking with MinHook and layered with an ImGui menu, extensive packet inspection & interception, and a custom ENet protocol and logger. (Closed source)
- C
- C++23
- MinHook
- Dear ImGui
- CMake
- gyro: a private game server
A self-hosted multiplayer game server implementing custom binary protocol design over UDP networking, real-time connection/session management, and an HTTPS-based matchmaking service, built from scratch in C++ and Go.
- C
- C++17
- Go
- ENet
- OpenSSL
- httplib
- CMake